WORK HISTORY

December 2022 - Current

Game Developer - Project Battle Arena

  • Created prototypes based upon design ideas using such programming languages as C# in the Unity engine.

  • Managed project requirements and accomplished objectives by self-monitoring progress and promptly solving issues.

  • Conducted regular design reviews throughout game development process.

June 2021 - August 2021

Game Developer - Full Sail University Coarse Sand Studio

  • Cultivated professional working relationships with other design personnel.

  • Used debugging techniques to identify issues with computer code and resolve errors.

  • Prioritized tasks and carefully managed time to consistently meet delivery dates

June 2020 - June 2020

Level Designer - Full Sail University Amethyst

  • Proved successful working within tight deadlines and fast-paced atmosphere.

  • Prioritized tasks and carefully managed time to consistently meet delivery dates.

  • Followed specifications and technical limitations when designing to meet established design and gameplay objectives.

EDUCATION

September 2021

Bachelor of Science Game Design

Full Sail University, Winter Park, FL

SKILLS

  • Bug Fixes

  • Visual Studio C#

  • Unreal Engine Blueprints

  • AutoDesk Maya

  • Unity

  • Unreal Engine

  • Adobe Software

  • Microsoft Excel, PowerPoint, Word

CONTACTS

Phone: (661)-864-5613

Email: EdmundJBarney@gmail.com

Resume